![automatic feeder stardew automatic feeder stardew](https://styles.redditmedia.com/t5_3d02i/styles/communityIcon_m5t3wpvb28p01.png)
An scroll was added to the overlay, you can see the controls and some mod data there, if its not needed you can also disable it in config or ingame An overlay was added, so you can visually see what tiles are ignored, add and remove them with left and right mouse clicks (or change the keys yourself) You can now add tiles/gates to an ignore list which is stored in config.json, those gates will be ignored by my mod and won't open automatically I added a small video to showcase it, and 2 screenshots so check them out if you want. Older than 2.5.2: Key bindings, if you want to change themįirst of all thank you Pathoschild for letting me use your code to create the Data/Control Scroll. "ToggleOverlay" which is Numpad 9, you can change any key with one in the list below. IgnoredGates: This is handled by the mod, if you delete a save game you can also delete the PlayerID and the information in it.ĭon't worry, there are a lot of keys, but they will only work if the overlay is shown, the only key that will always work is the key to open / close the overlay.
![automatic feeder stardew automatic feeder stardew](https://i.redd.it/kltxnlv8koo21.jpg)
DecreaseDelay The key to decrease the delay ingame by "DelayIncrement".IncreaseDelay: The key to increase the delay ingame by "DelayIncrement".RemoveIgnore: The key/mouse button to remove.AddIgnore: The key/mouse button to add a tile to the ignore list.HideOverlayScrollKey: If you dont want the Data/Controls scroll to show up, you can turn it off ingame too.ToggleOverlay: This shows the Overlay with information and Red Pixel, that indicate what tile is ignored by this mod.DelayIncrement: You can increase/decrease the delay ingame, this number indicates by how much.GateDelay, it's a delay for closing gates ("GateDelay": 2500) would mean the gate will close automatically after 2.5 seconds.HideOverlayScroll: true = Hides the scroll with Data and Scroll information.